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Call of Duty: Black Ops 4 - Blackout - Nuketown Structures

On-disc work for Call of Duty: Black Ops 4 - Blackout Nuketown Bunker Living Quarters Area and Tertiary Structures

Responsible for in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for Power-Station in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for Power-Station in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for Guard Checkpoint in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.  Also responsible for orange r

Responsible for Guard Checkpoint in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art. Also responsible for orange r

Responsible for Monitoring Station in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for Monitoring Station in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for Monitoring Station in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for Monitoring Station in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art.

Responsible for Guard Tower in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art

Responsible for Guard Tower in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art

Responsible for Guard Tower in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art

Responsible for Guard Tower in-editor world geo, texture application and blending using pre-existing materials, and set dress using pre-existing models while following provided art direction, reference, and concept art